Date: March 2012
Project: Rocks Scene (Blender)
Client: personal project
This is a 3d render of realistic 3d rocks I completed as part of the Nature Academy tutorial series. The cool thing about this scene is that only 3 rocks were actually modelled. The texture coodrinates of the rocks (including the displacement) were mapped to a 3d location, so each rock looks unique depending on its position in the scene.
As one of my colleagues might say It’s a pile of rocks – get over it 😀