Date: March 2012

Project: Close-Up Grass Render (Blender)

Client: personal project

I recently completed the Nature Academy tutorial series, which is focused on creating realistic nature scenes. This is my first attempt at realistic grass. The scene contains several particles systems consisting of hundreds of thousands of particles. There was also a fair amount of compositing involved in Blender.

I’ve also animated this. It’s not particularly interesting, but I’m somewhat happy with how it looks.